104 research outputs found

    Evaluating Performance of Web Applications in (Cloud) Virtualized Environments

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    Web applications usually involve a number of different software libraries and tools (usually referred to as frameworks) each carrying out specific task/s and generating the corresponding overhead. In this paper, we show how to evaluate and even find out several configuration performance characteristics by using virtualized environments which are now used in data centers and cloud environments. We use specific and simple web software architectures as proof of concept, and explain several experiments that show performance issues not always expected from a conceptual point of view. We also explain that adding software libraries and tools also generate performance analysis complexities. We also shown that as an application is shown to scale, the problems to identify performance details and bottlenecks also scale, and the performance analysis also requires deeper levels of details.Instituto de Investigación en Informátic

    Revenue-driven scheduling in drone delivery networks with time-sensitive service level agreements

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    Drones are widely anticipated to be used for commercial service deliveries, with potential to contribute to economic growth, estimated at £42 billion in the UK alone by the year 2030. Alongside air traffic control algorithms, drone-based courier services will have to make intelligent decisions about how to deploy their limited resources in order to increase profits. This paper presents a new scheduling algorithm for optimising the revenue of a drone courier service provider in these highly utilised time-sensitive service delivery systems. The first input to the algorithm is a monotonically decreasing value over time function which describes the service level agreement between the service provider and its customers. The second is the anticipated drone flight-time duration distribution. Our results show that the newly-developed scheduling algorithm, Least Lost Value, inspired by concepts for real-time computational workload processing, is able to successfully route drones to extract increased revenue to the service provider in comparison with two widely-used scheduling algorithms: First Come First Served and Shortest Job First, in terms of realised revenue

    A performance comparison of the contiguous allocation strategies in 3D mesh connected multicomputers

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    The performance of contiguous allocation strategies can be significantly affected by the distribution of job execution times. In this paper, the performance of the existing contiguous allocation strategies for 3D mesh multicomputers is re-visited in the context of heavy-tailed distributions (e.g., a Bounded Pareto distribution). The strategies are evaluated and compared using simulation experiments for both First-Come-First-Served (FCFS) and Shortest-Service-Demand (SSD) scheduling strategies under a variety of system loads and system sizes. The results show that the performance of the allocation strategies degrades considerably when job execution times follow a heavy-tailed distribution. Moreover, SSD copes much better than FCFS scheduling strategy in the presence of heavy-tailed job execution times. The results also show that the strategies that depend on a list of allocated sub-meshes for both allocation and deallocation have lower allocation overhead and deliver good system performance in terms of average turnaround time and mean system utilization

    On the nature and impact of self-similarity in real-time systems

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    In real-time systems with highly variable task execution times simplistic task models are insufficient to accurately model and to analyze the system. Variability can be tackled using distributions rather than a single value, but the proper charac- terization depends on the degree of variability. Self-similarity is one of the deep- est kinds of variability. It characterizes the fact that a workload is not only highly variable, but it is also bursty on many time-scales. This paper identifies in which situations this source of indeterminism can appear in a real-time system: the com- bination of variability in task inter-arrival times and execution times. Although self- similarity is not a claim for all systems with variable execution times, it is not unusual in some applications with real-time requirements, like video processing, networking and gaming. The paper shows how to properly model and to analyze self-similar task sets and how improper modeling can mask deadline misses. The paper derives an analyti- cal expression for the dependence of the deadline miss ratio on the degree of self- similarity and proofs its negative impact on real-time systems performance through system¿s modeling and simulation. This study about the nature and impact of self- similarity on soft real-time systems can help to reduce its effects, to choose the proper scheduling policies, and to avoid its causes at system design time.This work was developed under a grant from the European Union (FRESCOR-FP6/2005/IST/5-03402).Enrique Hernández-Orallo; Vila Carbó, JA. (2012). On the nature and impact of self-similarity in real-time systems. Real-Time Systems. 48(3):294-319. doi:10.1007/s11241-012-9146-0S294319483Abdelzaher TF, Sharma V, Lu C (2004) A utilization bound for aperiodic tasks and priority driven scheduling. IEEE Trans Comput 53(3):334–350Abeni L, Buttazzo G (1999) QoS guarantee using probabilistic deadlines. 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